Shining in the Darkness is a "dungeon-crawler" RPG. The game puts the player in control of the main character as he and two friends (Pyra and Milo) explore 3-dimensionally rendered dungeon mazes.
The game consists of story line interaction, dungeon exploration, random monster fights, and predetermined 'boss' fights. The combat in this game operates similarly to certain role-playing video games of the same era (e.g. Dragon Quest). Monster encounters happen randomly during dungeon exploration at which point turn-based combat proceeds.
Additionally, the dungeon contains three characters in need of rescue. Rescuing any or all of the three is optional, and the story changes depending on whether or not the player locates and returns each of these characters to safety.
Another key innovation is its icon-based menu system. This is used for battles in dungeons, equipment management, and character interactions in town.
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