Shadow Blasters is a side-scrolling platform game developed by Sigma Enterprises for the Sega Genesis video game console in 1990. It was released in North America and Japan.
The game is a standard sidescrolling platform game. The player can control one character at a time and can choose from a pool of four characters. Each character is able to walk, jump, crouch, and fire a projectile weapon unique to that character. For the most part, the player is free to move forward and backward through a given level as desired. As the player progresses, characters become more powerful by picking up power-ups for the attributes of speed, jump, and power. Power-ups do not "roll over" into the character pool if the current character is at the maximum for the respective attribute - a character can only gain attribute points from a power-up if that character is in play when the power-up is collected.
The first part of the game consists of six levels: Mountain, Street, Glenn, Harbor, Forest, and Future. One unique aspect of this game is that these six levels may be played in any order the player desires. The second part of the game consists of two levels and a final battle, arranged in a predetermined order.
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